[gd_scene load_steps=5 format=3 uid="uid://36q833dx6dmq"] [ext_resource type="Script" uid="uid://c3i2bhlectmoo" path="res://ship.gd" id="1_4cq66"] [ext_resource type="Texture2D" uid="uid://b037piy3tkefs" path="res://assets/ship.png" id="1_l3rv8"] [ext_resource type="PackedScene" uid="uid://b1jtii12cqye1" path="res://shoot.tscn" id="2_v4325"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_4cq66"] size = Vector2(16, 28) [node name="CharacterBody2D" type="CharacterBody2D"] script = ExtResource("1_4cq66") SHOOT_NODE = ExtResource("2_v4325") [node name="CollisionShape2D" type="CollisionShape2D" parent="."] rotation = 1.5708 shape = SubResource("RectangleShape2D_4cq66") [node name="Ship" type="Sprite2D" parent="."] texture_filter = 1 rotation = 1.5708 texture = ExtResource("1_l3rv8")