final is here
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@@ -11,8 +11,8 @@ colors = PackedColorArray(1, 1, 1, 1, 1, 1, 1, 0.772549, 1, 1, 1, 0)
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emitting = false
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amount = 16
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texture = ExtResource("1_4xjek")
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lifetime = 2.5
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one_shot = true
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speed_scale = 2.0
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explosiveness = 0.5
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randomness = 0.46
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spread = 180.0
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