final is here
This commit is contained in:
@@ -1,11 +1,10 @@
|
||||
extends Node
|
||||
|
||||
signal player_hit
|
||||
|
||||
signal player_hit(bool)
|
||||
signal start_game_one_player
|
||||
signal start_game_two_player
|
||||
signal go_to_menu(String)
|
||||
signal point_gain(int)
|
||||
signal point_gain(int, Vector2)
|
||||
signal go_to_score_saver(int)
|
||||
|
||||
var is_multiplayer := false
|
||||
@@ -31,7 +30,6 @@ func start_two_player()->void:
|
||||
get_tree().change_scene_to_file("res://scene/main_game_2_player.tscn")
|
||||
|
||||
func start_menu(user_name : String)->void:
|
||||
printt(user_name, actual_score)
|
||||
if is_multiplayer:
|
||||
var temp = score.score_multiplayer.get(user_name, -1.0)
|
||||
if temp < actual_score:
|
||||
@@ -43,7 +41,6 @@ func start_menu(user_name : String)->void:
|
||||
user_name = ""
|
||||
actual_score = 0
|
||||
is_multiplayer = false
|
||||
print(score.score_singleplayer)
|
||||
score.save()
|
||||
get_tree().call_deferred("change_scene_to_file", "res://scene/load_screen.tscn")
|
||||
|
||||
|
||||
Reference in New Issue
Block a user