This commit is contained in:
2025-09-08 14:49:21 +02:00
parent 1290cd19fb
commit 9ee0d4708b
10 changed files with 54 additions and 33 deletions

View File

@@ -1,10 +1,23 @@
[gd_scene load_steps=8 format=3 uid="uid://36q833dx6dmq"]
[gd_scene load_steps=7 format=3 uid="uid://36q833dx6dmq"]
[ext_resource type="Script" uid="uid://c3i2bhlectmoo" path="res://script/ship.gd" id="1_4cq66"]
[ext_resource type="Texture2D" uid="uid://b037piy3tkefs" path="res://assets/ship.png" id="1_l3rv8"]
[ext_resource type="PackedScene" uid="uid://b1jtii12cqye1" path="res://scene/shoot.tscn" id="2_v4325"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_4cq66"]
[sub_resource type="Animation" id="Animation_fbih1"]
length = 0.001
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Ship:modulate")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Color(1, 1, 1, 1)]
}
[sub_resource type="Animation" id="Animation_bf7x5"]
resource_name = "blink"
@@ -22,36 +35,18 @@ tracks/0/keys = {
"values": [Color(1, 1, 1, 1), Color(1, 1, 1, 0), Color(1, 1, 1, 1), Color(1, 1, 1, 0), Color(1, 1, 1, 1), Color(1, 1, 1, 0), Color(1, 1, 1, 1), Color(1, 1, 1, 0), Color(1, 1, 1, 1), Color(1, 1, 1, 0), Color(1, 1, 1, 1)]
}
[sub_resource type="Animation" id="Animation_fbih1"]
length = 0.001
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Ship:modulate")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Color(1, 1, 1, 1)]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_l7n8u"]
_data = {
&"RESET": SubResource("Animation_fbih1"),
&"blink": SubResource("Animation_bf7x5")
}
[node name="CharacterBody2D" type="CharacterBody2D" node_paths=PackedStringArray("animation")]
[node name="CharacterBody2D" type="CharacterBody2D" node_paths=PackedStringArray("animation", "target")]
script = ExtResource("1_4cq66")
SHOOT_NODE = ExtResource("2_v4325")
TIME_INVUL = 2.0
animation = NodePath("AnimationPlayer")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
rotation = 1.5708
shape = SubResource("RectangleShape2D_4cq66")
target = NodePath("Node2D")
[node name="Ship" type="Sprite2D" parent="."]
texture_filter = 1
@@ -62,3 +57,9 @@ texture = ExtResource("1_l3rv8")
libraries = {
&"": SubResource("AnimationLibrary_l7n8u")
}
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="."]
polygon = PackedVector2Array(14, 2, 14, -2, -9, -10, -13, -10, -14, -9, -14, 8, -13, 9, -9, 9)
[node name="Node2D" type="Node2D" parent="."]
position = Vector2(15, 0)