init
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45
main_game.tscn
Normal file
45
main_game.tscn
Normal file
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[gd_scene load_steps=5 format=3 uid="uid://btcb75wp78ory"]
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[ext_resource type="PackedScene" uid="uid://36q833dx6dmq" path="res://ship.tscn" id="1_1oj5k"]
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[ext_resource type="PackedScene" uid="uid://b6hqwxrexoa2n" path="res://spawner.tscn" id="2_yx7mw"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_1oj5k"]
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size = Vector2(20, 640)
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_yx7mw"]
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size = Vector2(640, 20)
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[node name="main_game" type="Node2D"]
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[node name="ColorRect" type="ColorRect" parent="."]
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offset_right = 640.0
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offset_bottom = 640.0
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color = Color(0, 0, 0, 1)
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[node name="Camera2D" type="Camera2D" parent="."]
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position = Vector2(320, 320)
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[node name="CharacterBody2D" parent="." instance=ExtResource("1_1oj5k")]
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position = Vector2(156, 206)
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[node name="StaticBody2D" type="StaticBody2D" parent="."]
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[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D"]
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position = Vector2(0, 320)
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shape = SubResource("RectangleShape2D_1oj5k")
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[node name="CollisionShape2D2" type="CollisionShape2D" parent="StaticBody2D"]
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position = Vector2(640, 320)
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shape = SubResource("RectangleShape2D_1oj5k")
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[node name="CollisionShape2D3" type="CollisionShape2D" parent="StaticBody2D"]
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position = Vector2(320, 0)
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shape = SubResource("RectangleShape2D_yx7mw")
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[node name="CollisionShape2D4" type="CollisionShape2D" parent="StaticBody2D"]
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position = Vector2(320, 640)
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shape = SubResource("RectangleShape2D_yx7mw")
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[node name="spawner" parent="." node_paths=PackedStringArray("player") instance=ExtResource("2_yx7mw")]
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player = NodePath("../CharacterBody2D")
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distance = 500.0
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