This commit is contained in:
2025-09-03 17:36:59 +02:00
commit 8468769d70
36 changed files with 746 additions and 0 deletions

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destroy.gd Normal file
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extends CPUParticles2D
var time :=0.0
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
emitting = true
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
time+=delta
if time >= 10:
queue_free()