From 3f2ca68a4f332e7affb8587cc04bf432d9e45d25 Mon Sep 17 00:00:00 2001 From: Dukantic Date: Thu, 4 Sep 2025 17:55:56 +0200 Subject: [PATCH] rm --- asteroid.gd | 60 ------------------------------------------- asteroid.gd.uid | 1 - asteroidx1.tscn | 25 ------------------ asteroidx2.tscn | 20 --------------- asteroidx3.tscn | 20 --------------- asteroidx4.tscn | 20 --------------- destroy.gd | 14 ----------- destroy.gd.uid | 1 - destroy.tscn | 22 ---------------- main_game.tscn | 45 --------------------------------- ship.gd | 44 -------------------------------- ship.gd.uid | 1 - ship.tscn | 21 ---------------- shoot.gd | 17 ------------- shoot.gd.uid | 1 - shoot.tscn | 22 ---------------- spawner.gd | 67 ------------------------------------------------- spawner.gd.uid | 1 - spawner.tscn | 16 ------------ 19 files changed, 418 deletions(-) delete mode 100644 asteroid.gd delete mode 100644 asteroid.gd.uid delete mode 100644 asteroidx1.tscn delete mode 100644 asteroidx2.tscn delete mode 100644 asteroidx3.tscn delete mode 100644 asteroidx4.tscn delete mode 100644 destroy.gd delete mode 100644 destroy.gd.uid delete mode 100644 destroy.tscn delete mode 100644 main_game.tscn delete mode 100644 ship.gd delete mode 100644 ship.gd.uid delete mode 100644 ship.tscn delete mode 100644 shoot.gd delete mode 100644 shoot.gd.uid delete mode 100644 shoot.tscn delete mode 100644 spawner.gd delete mode 100644 spawner.gd.uid delete mode 100644 spawner.tscn diff --git a/asteroid.gd b/asteroid.gd deleted file mode 100644 index 78a0c0e..0000000 --- a/asteroid.gd +++ /dev/null @@ -1,60 +0,0 @@ -extends RigidBody2D - -var SPEED : float -var direction : Vector2 -var type:= 1 - -@export var particles := load("res://destroy.tscn") - -@export var asteroidx1 : = load("res://asteroidx1.tscn") -@export var asteroidx2 : = load("res://asteroidx2.tscn") -@export var asteroidx3 : = load("res://asteroidx3.tscn") - - -func _ready() -> void: - add_to_group("asteroid") - SPEED = randf() / 50 +50 - rotation = randf_range(0.0, 360.0) - -func _process(_delta: float) -> void: - linear_velocity = direction * SPEED - -func split(): - var packed_use: PackedScene - - if type == 1: - var part = particles.instantiate() - part.global_position = global_position - get_parent().call_deferred("add_child", part) - queue_free() - return - elif type == 2: - packed_use = asteroidx1 - elif type == 3: - packed_use = asteroidx2 - elif type == 4: - packed_use = asteroidx3 - - var first = packed_use.instantiate() - var second = packed_use.instantiate() - var nor = direction.rotated(PI/2).normalized() - first.direction = direction - second.direction = direction - first.global_position = position + (2**type * nor) - first.type = type-1 - second.global_position = position - (2**type * nor) - second.type = type-1 - var parent = get_parent() - var part = particles.instantiate() - part.global_position = global_position - parent.call_deferred("add_child", first) - parent.call_deferred("add_child", second) - parent.call_deferred("add_child", part) - queue_free() - -func _on_body_entered(body: Node) -> void: - if body.is_in_group("asteroid"): - get_parent().emit_signal("add_collision", body, self) - if body.is_in_group("shoot"): - body.queue_free() - split() diff --git a/asteroid.gd.uid b/asteroid.gd.uid deleted file mode 100644 index 90af7cf..0000000 --- a/asteroid.gd.uid +++ /dev/null @@ -1 +0,0 @@ -uid://b8a23hkmesx0l diff --git a/asteroidx1.tscn b/asteroidx1.tscn deleted file mode 100644 index 93f9d25..0000000 --- a/asteroidx1.tscn +++ /dev/null @@ -1,25 +0,0 @@ -[gd_scene load_steps=4 format=3 uid="uid://ditud5veuxqyb"] - -[ext_resource type="Script" uid="uid://b8a23hkmesx0l" path="res://asteroid.gd" id="1_p0ukn"] -[ext_resource type="Texture2D" uid="uid://dbingmvgsgvfv" path="res://assets/asteroidx1.png" id="1_u87q6"] - -[sub_resource type="CircleShape2D" id="CircleShape2D_p0ukn"] -radius = 14.0357 - -[node name="asteroid" type="RigidBody2D"] -collision_layer = 2 -collision_mask = 2 -mass = 5.0 -contact_monitor = true -max_contacts_reported = 4 -script = ExtResource("1_p0ukn") - -[node name="Asteroid" type="Sprite2D" parent="."] -texture = ExtResource("1_u87q6") - -[node name="CollisionShape2D" type="CollisionShape2D" parent="."] -light_mask = 2 -visibility_layer = 2 -shape = SubResource("CircleShape2D_p0ukn") - -[connection signal="body_entered" from="." to="." method="_on_body_entered"] diff --git a/asteroidx2.tscn b/asteroidx2.tscn deleted file mode 100644 index b15fb63..0000000 --- a/asteroidx2.tscn +++ /dev/null @@ -1,20 +0,0 @@ -[gd_scene load_steps=3 format=3 uid="uid://d2jxc24g18ab1"] - -[ext_resource type="Script" uid="uid://b8a23hkmesx0l" path="res://asteroid.gd" id="1_ka8bu"] -[ext_resource type="Texture2D" uid="uid://bby053xsfn3cp" path="res://assets/asteroidx2.png" id="2_e2m2r"] - -[node name="asteroid" type="RigidBody2D"] -collision_layer = 2 -collision_mask = 2 -mass = 10.0 -contact_monitor = true -max_contacts_reported = 4 -script = ExtResource("1_ka8bu") - -[node name="Asteroid" type="Sprite2D" parent="."] -texture = ExtResource("2_e2m2r") - -[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="."] -polygon = PackedVector2Array(16, -23, 3, -29, -11, -27, -22, -12, -27, 2, -25, 21, -6, 30, 17, 23, 23, 10, 29, 1, 20, -8) - -[connection signal="body_entered" from="." to="." method="_on_body_entered"] diff --git a/asteroidx3.tscn b/asteroidx3.tscn deleted file mode 100644 index 93870a3..0000000 --- a/asteroidx3.tscn +++ /dev/null @@ -1,20 +0,0 @@ -[gd_scene load_steps=3 format=3 uid="uid://buy8yafwaicq8"] - -[ext_resource type="Script" uid="uid://b8a23hkmesx0l" path="res://asteroid.gd" id="1_e451a"] -[ext_resource type="Texture2D" uid="uid://dt08ism4ulfay" path="res://assets/asteroidx3.png" id="2_beklf"] - -[node name="asteroid" type="RigidBody2D"] -collision_layer = 2 -collision_mask = 2 -mass = 20.0 -contact_monitor = true -max_contacts_reported = 4 -script = ExtResource("1_e451a") - -[node name="Asteroid" type="Sprite2D" parent="."] -texture = ExtResource("2_beklf") - -[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="."] -polygon = PackedVector2Array(23, 10, 36, -11, 22, -32, 8, -43, -32, -40, -40, -25, -43, 1, -40, 23, -24, 41, 3, 43, 38, 19) - -[connection signal="body_entered" from="." to="." method="_on_body_entered"] diff --git a/asteroidx4.tscn b/asteroidx4.tscn deleted file mode 100644 index 50f8d5b..0000000 --- a/asteroidx4.tscn +++ /dev/null @@ -1,20 +0,0 @@ -[gd_scene load_steps=3 format=3 uid="uid://xldavgivpb3j"] - -[ext_resource type="Script" uid="uid://b8a23hkmesx0l" path="res://asteroid.gd" id="1_pojcu"] -[ext_resource type="Texture2D" uid="uid://bs836c8u5j3y6" path="res://assets/asteroidx4.png" id="2_gv6mu"] - -[node name="asteroid" type="RigidBody2D"] -collision_layer = 2 -collision_mask = 2 -mass = 40.0 -contact_monitor = true -max_contacts_reported = 4 -script = ExtResource("1_pojcu") - -[node name="Asteroid" type="Sprite2D" parent="."] -texture = ExtResource("2_gv6mu") - -[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="."] -polygon = PackedVector2Array(55, 3, 35, -20, 34, -40, 1, -49, -35, -52, -55, -29, -58, -1, -48, 30, -22, 53, 13, 58, 40, 30) - -[connection signal="body_entered" from="." to="." method="_on_body_entered"] diff --git a/destroy.gd b/destroy.gd deleted file mode 100644 index 4db895c..0000000 --- a/destroy.gd +++ /dev/null @@ -1,14 +0,0 @@ -extends CPUParticles2D - -var time :=0.0 - -# Called when the node enters the scene tree for the first time. -func _ready() -> void: - emitting = true - - -# Called every frame. 'delta' is the elapsed time since the previous frame. -func _process(delta: float) -> void: - time+=delta - if time >= 10: - queue_free() diff --git a/destroy.gd.uid b/destroy.gd.uid deleted file mode 100644 index 118ab38..0000000 --- a/destroy.gd.uid +++ /dev/null @@ -1 +0,0 @@ -uid://bgbncoa145y1l diff --git a/destroy.tscn b/destroy.tscn deleted file mode 100644 index c6a8c97..0000000 --- a/destroy.tscn +++ /dev/null @@ -1,22 +0,0 @@ -[gd_scene load_steps=4 format=3 uid="uid://bl3ans3gkp8ll"] - -[ext_resource type="Texture2D" uid="uid://ckgjtmh5asu4w" path="res://assets/shoot.png" id="1_4xjek"] -[ext_resource type="Script" uid="uid://bgbncoa145y1l" path="res://destroy.gd" id="2_owou8"] - -[sub_resource type="Gradient" id="Gradient_owou8"] -offsets = PackedFloat32Array(0, 0.553333, 1) -colors = PackedColorArray(1, 1, 1, 1, 1, 1, 1, 0.772549, 1, 1, 1, 0) - -[node name="CPUParticles2D" type="CPUParticles2D"] -emitting = false -amount = 16 -texture = ExtResource("1_4xjek") -lifetime = 2.5 -one_shot = true -explosiveness = 0.5 -randomness = 0.46 -spread = 180.0 -gravity = Vector2(0, 0) -initial_velocity_max = 50.0 -color_ramp = SubResource("Gradient_owou8") -script = ExtResource("2_owou8") diff --git a/main_game.tscn b/main_game.tscn deleted file mode 100644 index 878a026..0000000 --- a/main_game.tscn +++ /dev/null @@ -1,45 +0,0 @@ -[gd_scene load_steps=5 format=3 uid="uid://btcb75wp78ory"] - -[ext_resource type="PackedScene" uid="uid://36q833dx6dmq" path="res://ship.tscn" id="1_1oj5k"] -[ext_resource type="PackedScene" uid="uid://b6hqwxrexoa2n" path="res://spawner.tscn" id="2_yx7mw"] - -[sub_resource type="RectangleShape2D" id="RectangleShape2D_1oj5k"] -size = Vector2(20, 640) - -[sub_resource type="RectangleShape2D" id="RectangleShape2D_yx7mw"] -size = Vector2(640, 20) - -[node name="main_game" type="Node2D"] - -[node name="ColorRect" type="ColorRect" parent="."] -offset_right = 640.0 -offset_bottom = 640.0 -color = Color(0, 0, 0, 1) - -[node name="Camera2D" type="Camera2D" parent="."] -position = Vector2(320, 320) - -[node name="CharacterBody2D" parent="." instance=ExtResource("1_1oj5k")] -position = Vector2(156, 206) - -[node name="StaticBody2D" type="StaticBody2D" parent="."] - -[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D"] -position = Vector2(0, 320) -shape = SubResource("RectangleShape2D_1oj5k") - -[node name="CollisionShape2D2" type="CollisionShape2D" parent="StaticBody2D"] -position = Vector2(640, 320) -shape = SubResource("RectangleShape2D_1oj5k") - -[node name="CollisionShape2D3" type="CollisionShape2D" parent="StaticBody2D"] -position = Vector2(320, 0) -shape = SubResource("RectangleShape2D_yx7mw") - -[node name="CollisionShape2D4" type="CollisionShape2D" parent="StaticBody2D"] -position = Vector2(320, 640) -shape = SubResource("RectangleShape2D_yx7mw") - -[node name="spawner" parent="." node_paths=PackedStringArray("player") instance=ExtResource("2_yx7mw")] -player = NodePath("../CharacterBody2D") -distance = 500.0 diff --git a/ship.gd b/ship.gd deleted file mode 100644 index 6ff2ea8..0000000 --- a/ship.gd +++ /dev/null @@ -1,44 +0,0 @@ -extends CharacterBody2D - -@export var MAX_SPEED: float = 200 -@export var SHOOT_NODE: PackedScene - -const SPEED = 25.0 -const JUMP_VELOCITY = -400.0 -var mouse_position: Vector2 = Vector2.ZERO -var horizontal : float -var vertical : float -var vector_temp:= Vector2(1, 0) -var rota_temp: float -var delay := 0.0 - -func _input(event): - pass - if event is InputEventMouseMotion: - mouse_position = event.position - - -func _physics_process(delta: float) -> void: - delay += delta - if Input.is_action_pressed("ui_accept") and delay >= 0.5: - shoot() - delay = 0 - - - horizontal = Input.get_axis("ui_up", "ui_down") - vertical = Input.get_axis("ui_left", "ui_right") - - velocity.x = move_toward(velocity.x, MAX_SPEED * vertical, SPEED) - velocity.y = move_toward(velocity.y, MAX_SPEED * horizontal, SPEED) - if horizontal != 0 or vertical != 0: - vector_temp = Vector2(vertical, horizontal) - rotation = atan2(vector_temp.y, vector_temp.x) - - move_and_slide() - - -func shoot()->void: - var new = SHOOT_NODE.instantiate() - new.direction = vector_temp - new.position = position + (18 * vector_temp.normalized()) - get_parent().add_child(new) diff --git a/ship.gd.uid b/ship.gd.uid deleted file mode 100644 index a599d8b..0000000 --- a/ship.gd.uid +++ /dev/null @@ -1 +0,0 @@ -uid://c3i2bhlectmoo diff --git a/ship.tscn b/ship.tscn deleted file mode 100644 index e231af2..0000000 --- a/ship.tscn +++ /dev/null @@ -1,21 +0,0 @@ -[gd_scene load_steps=5 format=3 uid="uid://36q833dx6dmq"] - -[ext_resource type="Script" uid="uid://c3i2bhlectmoo" path="res://ship.gd" id="1_4cq66"] -[ext_resource type="Texture2D" uid="uid://b037piy3tkefs" path="res://assets/ship.png" id="1_l3rv8"] -[ext_resource type="PackedScene" uid="uid://b1jtii12cqye1" path="res://shoot.tscn" id="2_v4325"] - -[sub_resource type="RectangleShape2D" id="RectangleShape2D_4cq66"] -size = Vector2(16, 28) - -[node name="CharacterBody2D" type="CharacterBody2D"] -script = ExtResource("1_4cq66") -SHOOT_NODE = ExtResource("2_v4325") - -[node name="CollisionShape2D" type="CollisionShape2D" parent="."] -rotation = 1.5708 -shape = SubResource("RectangleShape2D_4cq66") - -[node name="Ship" type="Sprite2D" parent="."] -texture_filter = 1 -rotation = 1.5708 -texture = ExtResource("1_l3rv8") diff --git a/shoot.gd b/shoot.gd deleted file mode 100644 index c27b49b..0000000 --- a/shoot.gd +++ /dev/null @@ -1,17 +0,0 @@ -extends RigidBody2D - -@export var SPEED : float = 100.0 -var direction: Vector2: - set(val): - direction = val.normalized() * SPEED -var time := 0.0 - -func _ready() -> void: - add_to_group("shoot") - -func _process(delta: float) -> void: - linear_velocity = direction - - time += delta - #if time >= 2: - # self.queue_free() diff --git a/shoot.gd.uid b/shoot.gd.uid deleted file mode 100644 index 46d3cdb..0000000 --- a/shoot.gd.uid +++ /dev/null @@ -1 +0,0 @@ -uid://dsd0opfd8kyow diff --git a/shoot.tscn b/shoot.tscn deleted file mode 100644 index 43aa131..0000000 --- a/shoot.tscn +++ /dev/null @@ -1,22 +0,0 @@ -[gd_scene load_steps=4 format=3 uid="uid://b1jtii12cqye1"] - -[ext_resource type="Texture2D" uid="uid://ckgjtmh5asu4w" path="res://assets/shoot.png" id="1_ttj7r"] -[ext_resource type="Script" uid="uid://dsd0opfd8kyow" path="res://shoot.gd" id="1_vnmmp"] - -[sub_resource type="CircleShape2D" id="CircleShape2D_yt1ub"] -radius = 5.0 - -[node name="shoot" type="RigidBody2D"] -collision_layer = 2 -collision_mask = 2 -mass = 0.001 -gravity_scale = 0.0 -script = ExtResource("1_vnmmp") -SPEED = 400.0 - -[node name="Sprite2D" type="Sprite2D" parent="."] -texture_filter = 1 -texture = ExtResource("1_ttj7r") - -[node name="CollisionShape2D" type="CollisionShape2D" parent="."] -shape = SubResource("CircleShape2D_yt1ub") diff --git a/spawner.gd b/spawner.gd deleted file mode 100644 index 41349da..0000000 --- a/spawner.gd +++ /dev/null @@ -1,67 +0,0 @@ -extends Node2D - -@export var asteroidx1 : PackedScene -@export var asteroidx2 : PackedScene -@export var asteroidx3 : PackedScene -@export var asteroidx4 : PackedScene -@export var player : CharacterBody2D -@export var distance:= 600.0 - -var current_time := 0.0 - - -var list_of_collision_1 : Array[Node] -var list_of_collision_2 : Array[Node] - -signal add_collision - -# Called when the node enters the scene tree for the first time. -func _ready() -> void: - pass # Replace with function body. - - -# Called every frame. 'delta' is the elapsed time since the previous frame. -func _process(delta: float) -> void: - var tmp : Vector2 - for i in range(list_of_collision_1.size()): - if list_of_collision_1[i] and list_of_collision_2[i]: - var normal_vec = (list_of_collision_1[i].position - list_of_collision_2[i].position).normalized() - tmp = list_of_collision_1[i].direction - list_of_collision_1[i].direction = (list_of_collision_2[i].direction + normal_vec).normalized() - list_of_collision_2[i].direction = (tmp - normal_vec).normalized() - list_of_collision_1 = [] - list_of_collision_2 = [] - current_time += delta - if current_time >= 2.0: - current_time = 0 - spawn() - -func spawn(): - var choice = randi_range(1, 4) - var new - if choice == 1: - new = asteroidx1.instantiate() - new.type = 1 - elif choice == 2: - new = asteroidx2.instantiate() - new.type = 2 - elif choice == 3: - new = asteroidx3.instantiate() - new.type = 3 - elif choice == 4: - new = asteroidx4.instantiate() - new.type = 4 - var new_global_position = Vector2(distance,0).rotated(randf_range(0.0, 360)) + Vector2(320, 320) - new.global_position = new_global_position - new.direction = (player.global_position - new_global_position).normalized() - add_child(new) - - -func _add_collision(body1 : Node, body2: Node) -> void: - for i in range(list_of_collision_1.size()): - if list_of_collision_1[i] == body1 and list_of_collision_2[i]== body2: - return - if list_of_collision_1[i] == body2 and list_of_collision_2[i] == body1: - return - list_of_collision_1.append(body1) - list_of_collision_2.append(body2) diff --git a/spawner.gd.uid b/spawner.gd.uid deleted file mode 100644 index 9c2c552..0000000 --- a/spawner.gd.uid +++ /dev/null @@ -1 +0,0 @@ -uid://bclp1tkc2npvv diff --git a/spawner.tscn b/spawner.tscn deleted file mode 100644 index 7ebba51..0000000 --- a/spawner.tscn +++ /dev/null @@ -1,16 +0,0 @@ -[gd_scene load_steps=6 format=3 uid="uid://b6hqwxrexoa2n"] - -[ext_resource type="Script" uid="uid://bclp1tkc2npvv" path="res://spawner.gd" id="1_yp5lu"] -[ext_resource type="PackedScene" uid="uid://ditud5veuxqyb" path="res://asteroidx1.tscn" id="2_7ocbr"] -[ext_resource type="PackedScene" uid="uid://d2jxc24g18ab1" path="res://asteroidx2.tscn" id="3_mv5bd"] -[ext_resource type="PackedScene" uid="uid://buy8yafwaicq8" path="res://asteroidx3.tscn" id="4_h3fkd"] -[ext_resource type="PackedScene" uid="uid://xldavgivpb3j" path="res://asteroidx4.tscn" id="5_qmymf"] - -[node name="spawner" type="Node2D"] -script = ExtResource("1_yp5lu") -asteroidx1 = ExtResource("2_7ocbr") -asteroidx2 = ExtResource("3_mv5bd") -asteroidx3 = ExtResource("4_h3fkd") -asteroidx4 = ExtResource("5_qmymf") - -[connection signal="add_collision" from="." to="." method="_add_collision"]