save work and menu
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23
script/score_saver.gd
Normal file
23
script/score_saver.gd
Normal file
@@ -0,0 +1,23 @@
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extends Node2D
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var player_name := ""
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@export var keyboard := ItemList
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@export var label_name := Label
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func _on_item_list_item_selected(index: int) -> void:
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pass
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func _on_item_list_item_activated(index: int) -> void:
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var temp = $Control/ItemList.get_item_text(index)
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print(temp)
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var nbr = player_name.length()
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if temp == "Back":
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player_name[-1] = ""
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elif temp == "Enter":
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GameController.emit_signal("go_to_menu", player_name)
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elif nbr < 10:
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player_name += temp
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nbr = player_name.length()
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label_name.text = "Player Name " + str(nbr) +"/10:\n" + player_name
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