save work and menu

This commit is contained in:
2025-09-07 23:13:51 +02:00
parent 2dfa874181
commit 1290cd19fb
31 changed files with 647 additions and 4717 deletions

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=5 format=3 uid="uid://36q833dx6dmq"]
[gd_scene load_steps=8 format=3 uid="uid://36q833dx6dmq"]
[ext_resource type="Script" uid="uid://c3i2bhlectmoo" path="res://script/ship.gd" id="1_4cq66"]
[ext_resource type="Texture2D" uid="uid://b037piy3tkefs" path="res://assets/ship.png" id="1_l3rv8"]
@@ -6,11 +6,48 @@
[sub_resource type="RectangleShape2D" id="RectangleShape2D_4cq66"]
[node name="CharacterBody2D" type="CharacterBody2D"]
collision_layer = 3
collision_mask = 3
[sub_resource type="Animation" id="Animation_bf7x5"]
resource_name = "blink"
length = 2.0
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Ship:modulate")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 0.2, 0.4, 0.601246, 0.801246, 1, 1.20781, 1.40781, 1.60781, 1.80906, 2),
"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1),
"update": 0,
"values": [Color(1, 1, 1, 1), Color(1, 1, 1, 0), Color(1, 1, 1, 1), Color(1, 1, 1, 0), Color(1, 1, 1, 1), Color(1, 1, 1, 0), Color(1, 1, 1, 1), Color(1, 1, 1, 0), Color(1, 1, 1, 1), Color(1, 1, 1, 0), Color(1, 1, 1, 1)]
}
[sub_resource type="Animation" id="Animation_fbih1"]
length = 0.001
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Ship:modulate")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Color(1, 1, 1, 1)]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_l7n8u"]
_data = {
&"RESET": SubResource("Animation_fbih1"),
&"blink": SubResource("Animation_bf7x5")
}
[node name="CharacterBody2D" type="CharacterBody2D" node_paths=PackedStringArray("animation")]
script = ExtResource("1_4cq66")
SHOOT_NODE = ExtResource("2_v4325")
TIME_INVUL = 2.0
animation = NodePath("AnimationPlayer")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
rotation = 1.5708
@@ -20,3 +57,8 @@ shape = SubResource("RectangleShape2D_4cq66")
texture_filter = 1
rotation = 1.5708
texture = ExtResource("1_l3rv8")
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
libraries = {
&"": SubResource("AnimationLibrary_l7n8u")
}