save work and menu
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@@ -1,4 +1,4 @@
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[gd_scene load_steps=5 format=3 uid="uid://36q833dx6dmq"]
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[gd_scene load_steps=8 format=3 uid="uid://36q833dx6dmq"]
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[ext_resource type="Script" uid="uid://c3i2bhlectmoo" path="res://script/ship.gd" id="1_4cq66"]
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[ext_resource type="Texture2D" uid="uid://b037piy3tkefs" path="res://assets/ship.png" id="1_l3rv8"]
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@@ -6,11 +6,48 @@
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_4cq66"]
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[node name="CharacterBody2D" type="CharacterBody2D"]
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collision_layer = 3
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collision_mask = 3
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[sub_resource type="Animation" id="Animation_bf7x5"]
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resource_name = "blink"
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length = 2.0
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("Ship:modulate")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0, 0.2, 0.4, 0.601246, 0.801246, 1, 1.20781, 1.40781, 1.60781, 1.80906, 2),
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"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1),
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"update": 0,
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"values": [Color(1, 1, 1, 1), Color(1, 1, 1, 0), Color(1, 1, 1, 1), Color(1, 1, 1, 0), Color(1, 1, 1, 1), Color(1, 1, 1, 0), Color(1, 1, 1, 1), Color(1, 1, 1, 0), Color(1, 1, 1, 1), Color(1, 1, 1, 0), Color(1, 1, 1, 1)]
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}
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[sub_resource type="Animation" id="Animation_fbih1"]
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length = 0.001
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tracks/0/type = "value"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("Ship:modulate")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(0),
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"transitions": PackedFloat32Array(1),
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"update": 0,
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"values": [Color(1, 1, 1, 1)]
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}
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_l7n8u"]
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_data = {
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&"RESET": SubResource("Animation_fbih1"),
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&"blink": SubResource("Animation_bf7x5")
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}
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[node name="CharacterBody2D" type="CharacterBody2D" node_paths=PackedStringArray("animation")]
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script = ExtResource("1_4cq66")
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SHOOT_NODE = ExtResource("2_v4325")
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TIME_INVUL = 2.0
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animation = NodePath("AnimationPlayer")
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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rotation = 1.5708
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@@ -20,3 +57,8 @@ shape = SubResource("RectangleShape2D_4cq66")
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texture_filter = 1
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rotation = 1.5708
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texture = ExtResource("1_l3rv8")
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[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
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libraries = {
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&"": SubResource("AnimationLibrary_l7n8u")
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}
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