Files
Nockin_On_Hells_Door/scene/AudioStreamPlayer2d.cs
2024-10-22 22:11:03 +02:00

19 lines
339 B
C#

using Godot;
using System;
public partial class AudioStreamPlayer2d : AudioStreamPlayer2D
{
[Export] AudioStream audio;
// Called every frame. 'delta' is the elapsed time since the previous frame.
public override void _Process(double delta)
{
if (this.HasStreamPlayback() == false)
{
this.Stream = audio;
Play();
}
}
}