path + gamin

This commit is contained in:
2024-10-19 23:43:45 +02:00
parent fdbb131c09
commit fa51e53d7d
24 changed files with 642 additions and 9 deletions

17
script/PathFollow2d.cs Normal file
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using Godot;
using System;
public partial class PathFollow2d : PathFollow2D
{
[Export] float speed;
// Called when the node enters the scene tree for the first time.
public override void _Ready()
{
}
// Called every frame. 'delta' is the elapsed time since the previous frame.
public override void _Process(double delta)
{
ProgressRatio += speed * (float)delta;
}
}