scene manager

This commit is contained in:
2024-10-19 22:42:43 +02:00
parent c0304fdadd
commit cda6d33582
14 changed files with 275 additions and 14 deletions

View File

@@ -6,10 +6,13 @@ public partial class Menu : Control
[Export] AnimationPlayer anim;
[Export] Panel pause;
[Export] Panel trick;
[Export] PackedScene principal;
[Export] CharacterBody2D player;
Node parent;
// Called when the node enters the scene tree for the first time.
public override void _Ready()
{
parent = player.GetParent().GetParent();
}
// Called every frame. 'delta' is the elapsed time since the previous frame.
@@ -32,7 +35,10 @@ public partial class Menu : Control
public void ExitDown()
{
GetTree().ChangeSceneToPacked(principal);
GetTree().Paused = false;
parent.Call("ToPrincipalFunc");
//EmitSignal("ToPrincipalEventHandler");
//GetTree().ChangeSceneToPacked(principal);
}
public void Res()