This commit is contained in:
Dukantic
2024-10-25 20:35:40 +02:00
parent 2d1cbb3129
commit b32f61c50e
38 changed files with 1336 additions and 49 deletions

View File

@@ -18,6 +18,7 @@ public partial class Player : CharacterBody2D
[Export] Sprite2D over;
[Export] CanvasLayer gameover;
[Export] AudioStreamPlayer audio;
[Export] CanvasLayer gameboy;
float minute;
int heure = 18;
@@ -47,6 +48,9 @@ public partial class Player : CharacterBody2D
bool end = false;
bool pausable { get; set; } = true;
bool gam = false;
float mini_time = 0;
public override void _Ready()
{
@@ -58,15 +62,25 @@ public partial class Player : CharacterBody2D
public override void _PhysicsProcess(double delta)
{
Vector2 velocity = Velocity;
if (gam == true && mini_time < 0.5) mini_time += (float)delta;
if (gam == true && mini_time >= 0.5) gam = false;
//GD.Print(gam, mini_time);
if (end == false)
{
sugar -= (float)delta / sugar_speed;
}
}
if (Input.IsActionJustPressed("game"))
{
mini_time = 0;
gam = true;
anim.Play("game");
gameboy.Call("start");
}
bar.Value = sugar;
bar.Value = sugar;
if(sugar <= 5)
{
@@ -134,7 +148,7 @@ public partial class Player : CharacterBody2D
{
anim.Play("up");
}
else
else if (gam == false)
{
anim.Play("idle");