gameboy manque juste des texture et leur animation

This commit is contained in:
Dukantic
2024-10-25 10:53:21 +02:00
parent d784b0ef85
commit a110c15271
15 changed files with 614 additions and 11 deletions

View File

@@ -0,0 +1,34 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://bf4apksygpavq"
path="res://.godot/imported/Boss1Phase1.png-683d6007cf3146ab744c8816c2dd3ad9.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://model/Boss1Phase1.png"
dest_files=["res://.godot/imported/Boss1Phase1.png-683d6007cf3146ab744c8816c2dd3ad9.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

View File

@@ -0,0 +1,34 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://ddtdf5ipblr61"
path="res://.godot/imported/Boss1Phase2.png-c96fbc8bbb5eb81b6be8f58d08474886.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://model/Boss1Phase2.png"
dest_files=["res://.godot/imported/Boss1Phase2.png-c96fbc8bbb5eb81b6be8f58d08474886.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

View File

@@ -0,0 +1,34 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://jckl6jmf3f5k"
path="res://.godot/imported/Boss2Phase1.png-a6be9275a4dc1fd1bff3a65bbd6eff3d.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://model/Boss2Phase1.png"
dest_files=["res://.godot/imported/Boss2Phase1.png-a6be9275a4dc1fd1bff3a65bbd6eff3d.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

View File

@@ -0,0 +1,34 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://b0qlf56ngggfx"
path="res://.godot/imported/Boss2Phase2.png-08e6eddcb02310a190aa72efa761c5a9.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://model/Boss2Phase2.png"
dest_files=["res://.godot/imported/Boss2Phase2.png-08e6eddcb02310a190aa72efa761c5a9.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

View File

@@ -0,0 +1,34 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://cb8hbsxgq1mp5"
path="res://.godot/imported/Boss3Phase1.png-6a3983d35df9dc07efa6f54658065ee6.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://model/Boss3Phase1.png"
dest_files=["res://.godot/imported/Boss3Phase1.png-6a3983d35df9dc07efa6f54658065ee6.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

View File

@@ -0,0 +1,34 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://b3jjeuoythcys"
path="res://.godot/imported/Boss3Phase2.png-06c7c4a077b1751648aa3dd7b27c8d2e.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://model/Boss3Phase2.png"
dest_files=["res://.godot/imported/Boss3Phase2.png-06c7c4a077b1751648aa3dd7b27c8d2e.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

View File

@@ -0,0 +1,34 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://d0tifgesw6o2c"
path="res://.godot/imported/PatrickGameConsole1.png-12749cfaa64fd214b1c71f14f3a5a38e.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://model/PatrickGameConsole1.png"
dest_files=["res://.godot/imported/PatrickGameConsole1.png-12749cfaa64fd214b1c71f14f3a5a38e.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

View File

@@ -0,0 +1,34 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://ufsduorrajdw"
path="res://.godot/imported/PatrickGameConsole2.png-34d0d30223046c74542c2993506294c0.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://model/PatrickGameConsole2.png"
dest_files=["res://.godot/imported/PatrickGameConsole2.png-34d0d30223046c74542c2993506294c0.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

View File

@@ -0,0 +1,34 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://if5c87wwqbkg"
path="res://.godot/imported/TextBubbleGC.png-a370b449a03a32d93b341c099c255f38.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://model/TextBubbleGC.png"
dest_files=["res://.godot/imported/TextBubbleGC.png-a370b449a03a32d93b341c099c255f38.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

View File

@@ -1962,7 +1962,7 @@ scale = Vector2(-1, 1)
texture = ExtResource("16_ssypi")
[node name="CharacterBody2D" parent="." instance=ExtResource("2_nmm2d")]
position = Vector2(1368, 1595)
position = Vector2(1914, 1595)
[editable path="Flash/Path2D/PathFollow2D2/Car"]
[editable path="Flash/Path2D/PathFollow2D3/Car"]

View File

@@ -83,6 +83,7 @@ text = "Exit
"
[node name="trick" type="Panel" parent="."]
visible = false
layout_mode = 1
pivot_offset = Vector2(-200, -150)
theme_override_styles/panel = SubResource("StyleBoxEmpty_q8v2y")

View File

@@ -1,15 +1,202 @@
[gd_scene load_steps=6 format=3 uid="uid://bj1ita42m6vj5"]
[gd_scene load_steps=17 format=3 uid="uid://bj1ita42m6vj5"]
[ext_resource type="Texture2D" uid="uid://blkdbhu6usvic" path="res://model/GameConsole.png" id="1_1xnas"]
[ext_resource type="Script" path="res://script/Gameboy.cs" id="1_8q5hj"]
[ext_resource type="Texture2D" uid="uid://uudw2vydoal1" path="res://model/GCMenu.png" id="2_06g1x"]
[ext_resource type="Texture2D" uid="uid://bf4apksygpavq" path="res://model/Boss1Phase1.png" id="4_4qacm"]
[ext_resource type="Theme" uid="uid://547aer6bl6w8" path="res://themes/theme_buttons_gameboy.tres" id="4_a5nt6"]
[ext_resource type="Texture2D" uid="uid://ddtdf5ipblr61" path="res://model/Boss1Phase2.png" id="6_45a70"]
[ext_resource type="Theme" uid="uid://d0wymiuig18m3" path="res://themes/label.tres" id="6_pwgdt"]
[ext_resource type="Texture2D" uid="uid://jckl6jmf3f5k" path="res://model/Boss2Phase1.png" id="7_qjgmv"]
[ext_resource type="Texture2D" uid="uid://b0qlf56ngggfx" path="res://model/Boss2Phase2.png" id="8_n7m7p"]
[ext_resource type="Texture2D" uid="uid://cb8hbsxgq1mp5" path="res://model/Boss3Phase1.png" id="9_15ltb"]
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_fjb7e"]
bg_color = Color(0.0862745, 0.0862745, 0.0862745, 0.596078)
[node name="CanvasLayer" type="CanvasLayer"]
[sub_resource type="Animation" id="Animation_pwrbo"]
length = 0.001
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Panel/CenterContainer/GcMenu:texture")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [ExtResource("2_06g1x")]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("Panel/CenterContainer/boss:texture")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [ExtResource("4_4qacm")]
}
tracks/2/type = "value"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath("Label:text")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": ["wedwedwdwdwde"]
}
tracks/3/type = "value"
tracks/3/imported = false
tracks/3/enabled = true
tracks/3/path = NodePath("Label:visible")
tracks/3/interp = 1
tracks/3/loop_wrap = true
tracks/3/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [false]
}
tracks/4/type = "value"
tracks/4/imported = false
tracks/4/enabled = true
tracks/4/path = NodePath("Panel/CenterContainer/GcMenu:visible")
tracks/4/interp = 1
tracks/4/loop_wrap = true
tracks/4/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [true]
}
tracks/5/type = "value"
tracks/5/imported = false
tracks/5/enabled = true
tracks/5/path = NodePath("Panel/CenterContainer/boss:visible")
tracks/5/interp = 1
tracks/5/loop_wrap = true
tracks/5/keys = {
"times": PackedFloat32Array(0.001),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [false]
}
[sub_resource type="Animation" id="Animation_4imyd"]
resource_name = "start"
length = 0.2
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Panel/CenterContainer/boss:texture")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [ExtResource("4_4qacm")]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("Label:text")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0.0333334),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": ["Black spell of destruction"]
}
tracks/2/type = "value"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath("Label:visible")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
"times": PackedFloat32Array(0.2),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [true]
}
tracks/3/type = "value"
tracks/3/imported = false
tracks/3/enabled = true
tracks/3/path = NodePath("Panel/CenterContainer/GcMenu:visible")
tracks/3/interp = 1
tracks/3/loop_wrap = true
tracks/3/keys = {
"times": PackedFloat32Array(0, 0.2, 0.2001),
"transitions": PackedFloat32Array(1, 1, 1),
"update": 1,
"values": [true, false, false]
}
tracks/4/type = "value"
tracks/4/imported = false
tracks/4/enabled = true
tracks/4/path = NodePath("Panel/CenterContainer/boss:visible")
tracks/4/interp = 1
tracks/4/loop_wrap = true
tracks/4/keys = {
"times": PackedFloat32Array(0.2),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [true]
}
[sub_resource type="Animation" id="Animation_r3lxe"]
resource_name = "1"
length = 0.5
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Panel/CenterContainer/boss:texture")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 0.05, 0.1, 0.15, 0.2, 0.5),
"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1),
"update": 1,
"values": [ExtResource("6_45a70"), ExtResource("4_4qacm"), ExtResource("6_45a70"), ExtResource("4_4qacm"), ExtResource("6_45a70"), ExtResource("7_qjgmv")]
}
[sub_resource type="Animation" id="Animation_fg42v"]
resource_name = "2"
length = 0.5
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Panel/CenterContainer/boss:texture")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 0.05, 0.1, 0.15, 0.2, 0.5),
"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1),
"update": 1,
"values": [ExtResource("8_n7m7p"), ExtResource("6_45a70"), ExtResource("8_n7m7p"), ExtResource("6_45a70"), ExtResource("8_n7m7p"), ExtResource("9_15ltb")]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_tpw5q"]
_data = {
"1": SubResource("Animation_r3lxe"),
"2": SubResource("Animation_fg42v"),
"RESET": SubResource("Animation_pwrbo"),
"start": SubResource("Animation_4imyd")
}
[node name="gameboy" type="CanvasLayer" node_paths=PackedStringArray("anim", "scoreLabel")]
script = ExtResource("1_8q5hj")
anim = NodePath("AnimationPlayer")
scoreLabel = NodePath("score")
[node name="Panel" type="Panel" parent="."]
anchors_preset = 15
@@ -35,6 +222,10 @@ texture = ExtResource("1_1xnas")
[node name="GcMenu" type="Sprite2D" parent="Panel/CenterContainer"]
texture = ExtResource("2_06g1x")
[node name="boss" type="Sprite2D" parent="Panel/CenterContainer"]
visible = false
texture = ExtResource("4_4qacm")
[node name="A" type="Button" parent="."]
offset_left = 125.0
offset_top = 186.0
@@ -51,6 +242,32 @@ offset_bottom = 239.0
theme = ExtResource("4_a5nt6")
text = " "
[node name="ScrollContainer" type="ScrollContainer" parent="."]
offset_right = 40.0
offset_bottom = 40.0
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
libraries = {
"": SubResource("AnimationLibrary_tpw5q")
}
[node name="Label" type="Label" parent="."]
visible = false
offset_left = 124.0
offset_top = 143.0
offset_right = 279.0
offset_bottom = 166.0
theme = ExtResource("6_pwgdt")
theme_override_colors/font_color = Color(1, 1, 1, 1)
theme_override_font_sizes/font_size = 14
text = "wedwedwdwdwde"
vertical_alignment = 2
autowrap_mode = 3
[node name="score" type="Label" parent="."]
offset_left = 112.0
offset_top = 44.0
offset_right = 152.0
offset_bottom = 67.0
theme = ExtResource("6_pwgdt")
theme_override_font_sizes/font_size = 16
text = "High Score : 0"
[connection signal="pressed" from="A" to="." method="APressed"]
[connection signal="pressed" from="B" to="." method="BPressed"]

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=48 format=3 uid="uid://4ubk6w44h4s2"]
[gd_scene load_steps=49 format=3 uid="uid://4ubk6w44h4s2"]
[ext_resource type="Script" path="res://script/Player.cs" id="1_gmlsd"]
[ext_resource type="Texture2D" uid="uid://bo4q2rvn056p3" path="res://model/PatrickIdle1.png" id="2_w2lj6"]
@@ -33,6 +33,7 @@
[ext_resource type="AudioStream" uid="uid://cpekdylimwdq7" path="res://sound/GameOver6.wav" id="13_0akal"]
[ext_resource type="Texture2D" uid="uid://rbp38pbtd8e0" path="res://model/PatrickIdle2.png" id="13_2yj6y"]
[ext_resource type="Theme" uid="uid://d0wymiuig18m3" path="res://themes/label.tres" id="15_hsss5"]
[ext_resource type="PackedScene" uid="uid://bj1ita42m6vj5" path="res://scene/gameboy.tscn" id="25_25150"]
[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_qxy68"]
height = 40.4
@@ -496,6 +497,11 @@ libraries = {
autoplay = "glitch"
speed_scale = 1.5
[node name="CanvasLayer2" parent="Camera2D" node_paths=PackedStringArray("player", "Cmenu") instance=ExtResource("25_25150")]
visible = false
player = NodePath("../..")
Cmenu = NodePath("../menu")
[node name="anim" type="AnimationPlayer" parent="."]
process_mode = 3
libraries = {

View File

@@ -1,30 +1,103 @@
using Godot;
using Godot.Collections;
using System;
public partial class Gameboy : CanvasLayer
{
[Export] CharacterBody2D player;
//[Export] Array<Texture2D> image_boss;
[Export] AnimationPlayer anim;
[Export] Control Cmenu;
[Export] Label scoreLabel;
bool menu = true;
int round = -1;
int actScore = 0;
int score = 0;
// Called when the node enters the scene tree for the first time.
public override void _Ready()
{
Visible = false;
anim.Play("RESET");
}
// Called every frame. 'delta' is the elapsed time since the previous frame.
public override void _Process(double delta)
{
if (Input.IsActionJustPressed("game"))
{
start();
}
else if (Input.IsActionJustPressed("interact") || Input.IsActionJustPressed("game"))
{
stop();
}
}
void start()
{
Input.MouseMode = Input.MouseModeEnum.Visible;
player.Set("pausable", false);
this.Visible = true;
}
void stop()
{
Input.MouseMode = Input.MouseModeEnum.Hidden;
player.Set("pausable", true);
this.Visible = false;
}
void attack()
{
if((int)Cmenu.Get("spell") -1 >= round)
{
round = (round + 1) % 8;
anim.Play(round.ToString());
actScore++;
updateScore();
}
else
{
actScore = 0;
anim.Play("RESET");
menu = true;
}
}
public void APressed()
{
if (menu)
{
menu = false;
round = 0;
anim.Play("start");
}
else
{
attack();
}
}
public void BPressed()
{
if (menu)
{
stop();
}
else
{
menu = true;
anim.Play("RESET");
}
}
void updateScore()
{
if (actScore >= score) score = actScore;
scoreLabel.Text = "High Score : " + score.ToString();
}
}

View File

@@ -9,7 +9,7 @@ public partial class Menu : Control
[Export] Panel trick;
[Export] CharacterBody2D player;
Node parent;
int spell {get; set;} = 0;
int spell {get; set;} = 2;
// Called when the node enters the scene tree for the first time.
public override void _Ready()