gameboy manque juste des texture et leur animation

This commit is contained in:
Dukantic
2024-10-25 10:53:21 +02:00
parent d784b0ef85
commit a110c15271
15 changed files with 614 additions and 11 deletions

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=48 format=3 uid="uid://4ubk6w44h4s2"]
[gd_scene load_steps=49 format=3 uid="uid://4ubk6w44h4s2"]
[ext_resource type="Script" path="res://script/Player.cs" id="1_gmlsd"]
[ext_resource type="Texture2D" uid="uid://bo4q2rvn056p3" path="res://model/PatrickIdle1.png" id="2_w2lj6"]
@@ -33,6 +33,7 @@
[ext_resource type="AudioStream" uid="uid://cpekdylimwdq7" path="res://sound/GameOver6.wav" id="13_0akal"]
[ext_resource type="Texture2D" uid="uid://rbp38pbtd8e0" path="res://model/PatrickIdle2.png" id="13_2yj6y"]
[ext_resource type="Theme" uid="uid://d0wymiuig18m3" path="res://themes/label.tres" id="15_hsss5"]
[ext_resource type="PackedScene" uid="uid://bj1ita42m6vj5" path="res://scene/gameboy.tscn" id="25_25150"]
[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_qxy68"]
height = 40.4
@@ -496,6 +497,11 @@ libraries = {
autoplay = "glitch"
speed_scale = 1.5
[node name="CanvasLayer2" parent="Camera2D" node_paths=PackedStringArray("player", "Cmenu") instance=ExtResource("25_25150")]
visible = false
player = NodePath("../..")
Cmenu = NodePath("../menu")
[node name="anim" type="AnimationPlayer" parent="."]
process_mode = 3
libraries = {