menu + player
This commit is contained in:
@@ -4,6 +4,10 @@ using System;
|
||||
public partial class Player : CharacterBody2D
|
||||
{
|
||||
[Export] float Speed;
|
||||
|
||||
[ExportGroup("controls")]
|
||||
[Export] Control menu;
|
||||
|
||||
public float PixelSize = 1.0f;
|
||||
|
||||
public override void _PhysicsProcess(double delta)
|
||||
@@ -12,7 +16,9 @@ public partial class Player : CharacterBody2D
|
||||
|
||||
if(Input.IsActionPressed("quit"))
|
||||
{
|
||||
GetTree().Quit();
|
||||
Input.MouseMode = Input.MouseModeEnum.Visible;
|
||||
GetTree().Paused= true;
|
||||
menu.Visible = true;
|
||||
}
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user