v1.3
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@@ -2015,7 +2015,7 @@ scale = Vector2(-1, 1)
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texture = ExtResource("16_ssypi")
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texture = ExtResource("16_ssypi")
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[node name="CharacterBody2D" parent="." instance=ExtResource("2_nmm2d")]
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[node name="CharacterBody2D" parent="." instance=ExtResource("2_nmm2d")]
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position = Vector2(1364, 1599)
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position = Vector2(-290, 4615)
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[editable path="Flash/Path2D/PathFollow2D2/Car"]
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[editable path="Flash/Path2D/PathFollow2D2/Car"]
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[editable path="Flash/Path2D/PathFollow2D3/Car"]
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[editable path="Flash/Path2D/PathFollow2D3/Car"]
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@@ -640,10 +640,10 @@ tracks/1/path = NodePath("CanvasLayer/Panel/mob:position")
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tracks/1/interp = 1
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tracks/1/interp = 1
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tracks/1/loop_wrap = true
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tracks/1/loop_wrap = true
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tracks/1/keys = {
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tracks/1/keys = {
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"times": PackedFloat32Array(0.0666667),
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"times": PackedFloat32Array(0.0666667, 0.233333),
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"transitions": PackedFloat32Array(1),
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"transitions": PackedFloat32Array(1, 1),
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"update": 0,
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"update": 0,
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"values": [Vector2(-105.72, -101)]
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"values": [Vector2(-105.72, -101), Vector2(106, 82)]
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}
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}
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tracks/2/type = "value"
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tracks/2/type = "value"
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tracks/2/imported = false
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tracks/2/imported = false
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@@ -421,12 +421,12 @@ position = Vector2(1, 1)
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motion_mode = 1
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motion_mode = 1
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script = ExtResource("1_gmlsd")
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script = ExtResource("1_gmlsd")
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Speed = 6000.0
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Speed = 6000.0
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sugar_speed = 4.0
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sugar_speed = 1.5
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anim = NodePath("anim")
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anim = NodePath("anim")
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cam = NodePath("Camera2D")
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cam = NodePath("Camera2D")
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bar = NodePath("diabetmeter")
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bar = NodePath("diabetmeter")
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menu = NodePath("Camera2D/menu")
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menu = NodePath("Camera2D/menu")
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minute_part_second = 0.4
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minute_part_second = 0.5
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time = NodePath("time")
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time = NodePath("time")
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over = NodePath("Camera2D/gameover/Panel/Sprite2D")
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over = NodePath("Camera2D/gameover/Panel/Sprite2D")
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gameover = NodePath("Camera2D/gameover")
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gameover = NodePath("Camera2D/gameover")
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