diff --git a/README.md b/README.md new file mode 100644 index 0000000..9953c08 --- /dev/null +++ b/README.md @@ -0,0 +1,53 @@ +# Knockin' On Hell's Door + +## Overview + +**Knockin' On Hell's Door** is a game jam project created by **2:AMGames** (two-person team). +It was developed in just **two days** (plus a bit of post-jam polishing) using **Godot** and **Clip Studio Paint**. + +This is our **first released game together**, so any feedback or reviews would be greatly appreciated! + +The game mixes **die & retry mechanics** with a fun Halloween twist: +You must **knock on doors to collect candies**, but beware... + **You’re diabetic, so not every candy is good for you!** + +Can you survive the night and collect your treats? + +--- + +## Gameplay + +- Knock on doors during Halloween night +- Collect as many candies as you can +- Avoid the ones that could harm you +- Learn from each attempt in a **die & retry** loop + +--- + +## Team & Credits + +- **Dukantic** → Full Code (contact via code comments) +- **Crynox** → Full Art & Writing ([Instagram](https://www.instagram.com/strangesituation/?hl=fr)) + +### Additional Contributions +- **Invocalify** → Monster drawings & dialogue writing +- **Khelian** → Music ([Twitter / X](https://x.com/KhelianElfinde)) + +--- + +## Made With +- [Godot Engine](https://godotengine.org) +- [Clip Studio Paint](https://www.clipstudio.net/) + +--- + +## Download & Play + +https://2am-game.itch.io/nockin + +--- + +## 📜 License + +- **Code** → Licensed under [GNU GPL v3.0](https://www.gnu.org/licenses/gpl-3.0.html) +- **Assets (art, music, writing, models, etc.)** → Exclusive property of **2AMGames**