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position = Vector2(1, 1)
motion_mode = 1
script = ExtResource("1_gmlsd")
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sugar_speed = 2.0
anim = NodePath("anim")
cam = NodePath("Camera2D")
bar = NodePath("diabetmeter")
menu = NodePath("Camera2D/menu")
minute_part_second = 0.5
time = NodePath("time")
over = NodePath("Camera2D/gameover/Panel/Sprite2D")
gameover = NodePath("Camera2D/gameover")
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shotgun = ExtResource("3_todyh")
caramel = ExtResource("4_54muj")
glissemie = ExtResource("5_s8qqs")
voiture = ExtResource("6_y7gua")
win = ExtResource("7_lxnjo")
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texture = ExtResource("2_w2lj6")

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anchor_right = 0.5
offset_left = -25.0
offset_top = -118.0
offset_right = 21.0
offset_bottom = -90.0
grow_horizontal = 2
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theme_override_font_sizes/font_size = 26
text = "18:10"
horizontal_alignment = 1
vertical_alignment = 1

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texture_filter = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
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offset_top = -121.0
offset_right = 192.0
offset_bottom = 129.0
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grow_vertical = 2
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value = 50.0
fill_mode = 3
texture_under = ExtResource("9_0ohl3")
texture_progress = ExtResource("10_ete3q")

[node name="Camera2D" type="Camera2D" parent="."]
process_mode = 3
limit_smoothed = true
position_smoothing_enabled = true
rotation_smoothing_speed = 7.0

[node name="menu" parent="Camera2D" node_paths=PackedStringArray("anim", "player") instance=ExtResource("3_6uvd0")]
visible = false
offset_left = -47.0
offset_top = -60.0
offset_right = -47.0
offset_bottom = -60.0
scale = Vector2(0.334, 0.334)
anim = NodePath("../../anim")
player = NodePath("../..")

[node name="door_view" parent="Camera2D" node_paths=PackedStringArray("menu") instance=ExtResource("4_0vwed")]
visible = false
size_flags_horizontal = 4
menu = NodePath("../menu")

[node name="gameover" type="CanvasLayer" parent="Camera2D"]
visible = false

[node name="Panel" type="Panel" parent="Camera2D/gameover"]
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offset_bottom = 40.0
theme_override_styles/panel = SubResource("StyleBoxEmpty_eh2ky")

[node name="Sprite2D" type="Sprite2D" parent="Camera2D/gameover/Panel"]
texture = ExtResource("12_rjqtk")
centered = false

[node name="exit" type="Button" parent="Camera2D/gameover/Panel"]
layout_mode = 0
offset_left = 16.0
offset_top = 245.0
offset_right = 68.0
offset_bottom = 283.0
theme = ExtResource("3_4cy24")
text = "Exit"

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[node name="glitch" type="Sprite2D" parent="Camera2D/CanvasLayer"]
position = Vector2(200, 150)
texture = ExtResource("3_kao8s")

[node name="AnimationPlayer" type="AnimationPlayer" parent="Camera2D/CanvasLayer"]
root_node = NodePath("../glitch")
libraries = {
"": SubResource("AnimationLibrary_jlbns")
}
autoplay = "glitch"
speed_scale = 1.5

[node name="CanvasLayer2" parent="Camera2D" node_paths=PackedStringArray("player", "Cmenu") instance=ExtResource("25_25150")]
visible = false
player = NodePath("../..")
Cmenu = NodePath("../menu")

[node name="anim" type="AnimationPlayer" parent="."]
process_mode = 3
libraries = {
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}
autoplay = "idle"

[node name="AudioStreamPlayer" type="AudioStreamPlayer" parent="."]
process_mode = 3
volume_db = -20.0

[connection signal="pressed" from="Camera2D/gameover/Panel/exit" to="Camera2D/menu" method="ExitDown"]
