annimation

This commit is contained in:
2025-01-18 13:40:05 +01:00
parent c39389f904
commit 3be990f804
7 changed files with 196 additions and 13 deletions

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@@ -0,0 +1,36 @@
[remap]
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://bk711uq7krv40"
path="res://.godot/imported/MainHugues.glb-9cb9c1a8efde4e6935c54e0773df53f3.scn"
[deps]
source_file="res://model/MainHugues.glb"
dest_files=["res://.godot/imported/MainHugues.glb-9cb9c1a8efde4e6935c54e0773df53f3.scn"]
[params]
nodes/root_type=""
nodes/root_name=""
nodes/apply_root_scale=true
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
animation/fps=30
animation/trimming=false
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path=""
_subresources={}
gltf/naming_version=1
gltf/embedded_image_handling=1

BIN
model/MainHugues_Main.png Normal file

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Width:  |  Height:  |  Size: 369 KiB

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@@ -0,0 +1,38 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://dru4vepl571yl"
path.s3tc="res://.godot/imported/MainHugues_Main.png-3da3b0d85d936e58610f73b46dfc8095.s3tc.ctex"
metadata={
"imported_formats": ["s3tc_bptc"],
"vram_texture": true
}
generator_parameters={
"md5": "d560b65170c874f58691e4f5dd8a3f23"
}
[deps]
source_file="res://model/MainHugues_Main.png"
dest_files=["res://.godot/imported/MainHugues_Main.png-3da3b0d85d936e58610f73b46dfc8095.s3tc.ctex"]
[params]
compress/mode=2
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=true
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=0

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@@ -1,8 +1,8 @@
[gd_scene load_steps=3 format=3 uid="uid://b5rkwb64wgdwf"] [gd_scene load_steps=4 format=3 uid="uid://b5rkwb64wgdwf"]
[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_wf2yo"] [sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_wf2yo"]
lifetime_randomness = 0.1 lifetime_randomness = 0.1
emission_shape_scale = Vector3(0.1, 0.1, 0.1) emission_shape_scale = Vector3(0.05, 0.05, 0.05)
emission_shape = 1 emission_shape = 1
emission_sphere_radius = 1.0 emission_sphere_radius = 1.0
gravity = Vector3(0, -20, 0) gravity = Vector3(0, -20, 0)
@@ -10,13 +10,17 @@ turbulence_enabled = true
turbulence_noise_strength = 0.1 turbulence_noise_strength = 0.1
turbulence_noise_scale = 0.1 turbulence_noise_scale = 0.1
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_pq4g5"]
albedo_color = Color(0, 1, 1, 1)
[sub_resource type="SphereMesh" id="SphereMesh_gj8tf"] [sub_resource type="SphereMesh" id="SphereMesh_gj8tf"]
radius = 0.05 material = SubResource("StandardMaterial3D_pq4g5")
height = 0.1 radius = 0.01
height = 0.02
[node name="GPUParticles3D" type="GPUParticles3D"] [node name="GPUParticles3D" type="GPUParticles3D"]
emitting = false emitting = false
amount = 100 amount = 150
one_shot = true one_shot = true
fixed_fps = 60 fixed_fps = 60
process_material = SubResource("ParticleProcessMaterial_wf2yo") process_material = SubResource("ParticleProcessMaterial_wf2yo")

5
scene/main.tscn Normal file
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@@ -0,0 +1,5 @@
[gd_scene load_steps=2 format=3 uid="uid://cqla6v58rvrqd"]
[ext_resource type="PackedScene" uid="uid://bk711uq7krv40" path="res://model/MainHugues.glb" id="1_tp7ln"]
[node name="MainHugues" instance=ExtResource("1_tp7ln")]

View File

@@ -1,7 +1,8 @@
[gd_scene load_steps=9 format=3 uid="uid://c74354tlmcg6h"] [gd_scene load_steps=10 format=3 uid="uid://c74354tlmcg6h"]
[ext_resource type="Script" path="res://script/player.gd" id="1_kjuyr"] [ext_resource type="Script" path="res://script/player.gd" id="1_kjuyr"]
[ext_resource type="PackedScene" uid="uid://b5rkwb64wgdwf" path="res://scene/gpu_particles_3d.tscn" id="2_ctykj"] [ext_resource type="PackedScene" uid="uid://b5rkwb64wgdwf" path="res://scene/gpu_particles_3d.tscn" id="2_ctykj"]
[ext_resource type="PackedScene" uid="uid://cqla6v58rvrqd" path="res://scene/main.tscn" id="3_wfafm"]
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_d8bnp"] [sub_resource type="CapsuleShape3D" id="CapsuleShape3D_d8bnp"]
@@ -11,12 +12,108 @@ albedo_color = Color(1, 0, 1, 1)
[sub_resource type="CapsuleMesh" id="CapsuleMesh_ha068"] [sub_resource type="CapsuleMesh" id="CapsuleMesh_ha068"]
radius = 0.1 radius = 0.1
[sub_resource type="Animation" id="Animation_njhrs"]
resource_name = "finger"
length = 3.0
[sub_resource type="Animation" id="Animation_1p8b7"] [sub_resource type="Animation" id="Animation_1p8b7"]
length = 0.001 length = 0.001
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("MainHugues:position")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Vector3(0.252187, 0, 0)]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("MainHugues:rotation")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Vector3(0, 0, -1.5708)]
}
tracks/2/type = "value"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath("GPUParticles3D:emitting")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [false]
}
tracks/3/type = "value"
tracks/3/imported = false
tracks/3/enabled = true
tracks/3/path = NodePath("MainHugues:visible")
tracks/3/interp = 1
tracks/3/loop_wrap = true
tracks/3/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [true]
}
[sub_resource type="Animation" id="Animation_njhrs"]
resource_name = "finger"
length = 7.0
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("MainHugues:position")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 0.5, 1, 1.26667, 1.5, 2, 5.03333, 7),
"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1, 1, 1),
"update": 0,
"values": [Vector3(0.252187, 0, 0), Vector3(0.252187, 0, -0.254602), Vector3(0.000633344, 0.311501, -0.254602), Vector3(0.000633359, 0.156883, -0.254602), Vector3(0.173339, 0.156883, -0.143999), Vector3(0.173339, 0.768297, -0.143999), Vector3(0.173339, 0.768297, -0.143999), Vector3(0.252187, 0, 0)]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("MainHugues:rotation")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0, 0.5, 1, 1.26667, 1.5, 2, 5.03333, 7),
"transitions": PackedFloat32Array(1, 1, 1, 1, 1, 1, 1, 1),
"update": 0,
"values": [Vector3(0, 0, -1.5708), Vector3(0.00877896, -1.57553, 1.5708), Vector3(0.00877896, -1.57553, 1.5708), Vector3(0.00877896, -1.57553, 1.5708), Vector3(0.00877896, -1.57553, 1.5708), Vector3(0.00877896, -2.96647, 1.5708), Vector3(0.00877896, -2.96647, 1.5708), Vector3(0, 0, -1.5708)]
}
tracks/2/type = "value"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath("GPUParticles3D:emitting")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
"times": PackedFloat32Array(0, 2.03333, 7),
"transitions": PackedFloat32Array(1, 1, 1),
"update": 1,
"values": [false, true, false]
}
tracks/3/type = "value"
tracks/3/imported = false
tracks/3/enabled = true
tracks/3/path = NodePath("MainHugues:visible")
tracks/3/interp = 1
tracks/3/loop_wrap = true
tracks/3/keys = {
"times": PackedFloat32Array(0, 0.5, 4.96667, 7),
"transitions": PackedFloat32Array(1, 1, 1, 1),
"update": 1,
"values": [false, true, false, false]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_jrykd"] [sub_resource type="AnimationLibrary" id="AnimationLibrary_jrykd"]
_data = { _data = {
@@ -49,9 +146,12 @@ material_override = SubResource("StandardMaterial3D_ohrfw")
mesh = SubResource("CapsuleMesh_ha068") mesh = SubResource("CapsuleMesh_ha068")
[node name="GPUParticles3D" parent="." instance=ExtResource("2_ctykj")] [node name="GPUParticles3D" parent="." instance=ExtResource("2_ctykj")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.424, 0) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.181584, 1.08362, -0.121582)
[node name="AnimationPlayer" type="AnimationPlayer" parent="."] [node name="AnimationPlayer" type="AnimationPlayer" parent="."]
libraries = { libraries = {
"": SubResource("AnimationLibrary_jrykd") "": SubResource("AnimationLibrary_jrykd")
} }
[node name="MainHugues" parent="." instance=ExtResource("3_wfafm")]
transform = Transform3D(-2.18557e-09, 0.05, 0, -0.05, -2.18557e-09, 0, 0, 0, 0.05, 0.252187, 0, 0)

View File

@@ -16,7 +16,7 @@ extends CharacterBody3D
func _ready() -> void: func _ready() -> void:
time_hand = cooldown
Input.mouse_mode = Input.MOUSE_MODE_CAPTURED Input.mouse_mode = Input.MOUSE_MODE_CAPTURED
add_to_group("player") add_to_group("player")
@@ -43,7 +43,7 @@ func _physics_process(delta: float) -> void:
else: else:
vect = (checkpoint.position - position).normalized() * SPEED_PARTICULES vect = (checkpoint.position - position).normalized() * SPEED_PARTICULES
particules.process_material.set("gravity", vect) particules.process_material.set("gravity", vect)
particules.emitting = true
anim.play("finger") anim.play("finger")
var input_dir := Input.get_vector("left", "right", "up", "down") var input_dir := Input.get_vector("left", "right", "up", "down")