particuls fix

This commit is contained in:
2025-01-18 11:04:48 +01:00
parent 309496c900
commit 14c0da55c3
5 changed files with 30 additions and 26 deletions

View File

@@ -39,6 +39,7 @@ func _physics_process(delta: float) -> void:
else:
vect = (checkpoint.position - position).normalized() * SPEED_PARTICULES
particules.process_material.set("gravity", vect)
particules.emitting = true
anim.play("finger")
var input_dir := Input.get_vector("left", "right", "up", "down")