particuls fix
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@@ -25,6 +25,7 @@ background_mode = 2
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sky = SubResource("Sky_hj0r3")
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ambient_light_source = 3
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ambient_light_color = Color(0.371645, 0.450792, 0.92621, 1)
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volumetric_fog_enabled = true
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volumetric_fog_density = 0.1
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[node name="walk_zone" type="Node3D"]
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